Brand designer & marketing specialist with an eye for the fashion, apparel & lifestyle categories — lookbooks, campaigns, and brand systems that hold together at every touchpoint.
About Me
Get In Touch
Selected Work
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Nearly five years turning strategy into shelf-ready, screen-ready creative.
Currently Design Lead & Marketing Specialist at Staedtler. OCAD University, Bachelor of Design. Based in Toronto.
Open to brand design & art direction — fashion, apparel, lifestyle
I'm a Toronto-based brand designer and marketing specialist with almost five years of experience helping consumer packaged goods and lifestyle brands show up consistently — across digital, retail, and multi-platform campaigns. Right now, I'm Design Lead & Marketing Specialist at Staedtler.
My work turns marketing strategy into creative people actually respond to. I specialize in integrated product launches, seasonal campaigns, and high-volume asset production — all while keeping brand consistency tight. I work closely with marketing, product, and sales teams so the creative lines up with business goals and retail timelines, and I bring a production background that keeps things efficient, clear, and accurate right down to the file.
CPG and fashion ask for the same discipline: a seasonal calendar, a high volume of assets, retail timelines that don't move, and a brand that has to look like itself everywhere it shows up. My Staedtler and retail packaging work is proof I can run that — I'm looking to bring it to a fashion, apparel, or lifestyle brand next.
Bachelor of Design, OCAD University · Toronto, ON
Work with me
Looking for a designer who can hold a brand together across a hundred touchpoints — in fashion, apparel, or lifestyle? I'd love to hear from you.
One brand, every surface it touches — across the North American business.
I joined STAEDTLER as a packaging designer and now lead creative across the North American business. On any given week I'm producing new product artwork, building production-accurate mockups for buyer approval, designing retail and sales materials, running the brand's social channels, and executing launch campaigns end to end. The range is wide, but the job underneath it is always the same: make every touchpoint look like it came from the same brand.
Brand consistency
One brand, many surfaces.
A flyer made for a sales rep and an Amazon brand page built three months later still have to read as the same company. That's the part of the job I'm judged on — here's the same brand across five very different surfaces.
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E-commerce
amazon.com/staedtler
Amazon brand page — artwork across the full catalog, shown as it appears live.
Email
STAEDTLER — New product launch
Promotional email — built for the mailing list, shown in an inbox.
What I do here
The full scope.
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Production craft
Mockups a buyer can hold.
Before anything goes to manufacturing, buyers see a physical mockup — correctly sized, correctly finished, close enough to production that the approval means something. Building these is a different skill from designing the artwork, and it's the part that keeps launches on schedule.
Production mockups — photographed in-hand, because that's how a buyer judges them.
Social & community
The channels I run.
Instagram, Facebook, and LinkedIn — content creation, scheduling, and community engagement. Campaigns, giveaways, and drawing contests all run through here.
The feed — campaign, giveaway, and drawing-contest posts, read as one grid. Each tile links to the original post.
Growth — October 2024 to August 2026
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Indexed to 100 at October 2024
Relative scale — not absolute counts
June 2026
Growth accelerates — strongest month on record
Instagram
+362%
Facebook
+114%
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I took over STAEDTLER's North American social channels in October 2024. Instagram has grown 4.6× since, while improving engagement rate — and the growth is still accelerating, with the strongest month on record in mid-2026.
Design team leadership
The HSN card program.
I direct a design team producing finished card projects made with STAEDTLER products, created for sale on HSN. I brief the team, set the creative direction for each release, hold the brand and quality standards, and review the output before it goes out. The work has to function as a sellable craft object first and a brand piece second — both, every time.
HSN card program — the strongest piece, styled and shot as a finished object.
The range — cards produced by the team under my direction.
The Noris 122 brought STAEDTLER's most recognizable pencil to North America with an eraser tip and a sustainability story worth telling. The stripe is one of the most recognizable pencil liveries in the world, so the work was about earning the right to change anything at all — and the upcycled wood, under PEFC-certified sourcing, gave the launch its point of view. I led the creative from the first key visual through to the product arriving in teachers' hands.
Product design guidelines — the livery, proportions, and claim placement every piece below was built against.
Phases
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{{ nPackaging }} — Brand & packaging
Pack artwork.
Pack artwork built to sit correctly beside the existing Noris family, with the 122's new claims given room without crowding the livery.
Packaging — shot as printed pieces, real substrate and finish.
See the packaging progression, concept to final →
{{ nRetail }} — Retail & print
In-store, at scale.
Pull-up Banners and promotional print — the same message holding up at standing distance and in the hand.
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Promotional print — hover any tile to cycle through its views.
{{ nDigital }} — Digital & e-commerce
Where the purchase actually happens.
Digital advertising plus the Amazon brand page and product imagery — the work that has to convert with no one standing next to the shelf.
Digital ads — sized per placement from one key visual.
amazon.com/staedtler-noris-122
Amazon brand page — A+ content carrying the launch where the buying decision happens.
Product imagery — claims legible at thumbnail size.
{{ nLaunch }} — The launch campaign
From design to execution.
With the assets built, the launch moved into market: giveaways, creator partnerships, and an influencer program aimed at teachers — the people who put pencils in a hundred hands a day.
Creator partnerships — reel recaps, looping silently in place.
{{ nPr }} — PR boxes
The unboxing moment.
Designed boxes, contents, and the shipping program that sent them to teacher influencers across North America — built to be filmed, so the reveal had a sequence.
PR boxes — shot as they'd be opened.
{{ nMerch }} — Merchandise
The lineup.
Tote bags, mugs, magnets, and t-shirts — the livery translated onto surfaces it was never drawn for.
Merchandise — presented as a lineup.
One product, one voice, every channel it touched.
The clearest example of how I work: hold the brand steady, build once and adapt deliberately, and stay with a product from the first visual through to someone opening a box on camera.
This is the work I make for myself. Across all of it runs the same thread: things made by hand, materials reused rather than bought new, and South Asian art and craft traditions I grew up with. My professional work lives inside other people's brand guidelines. This is where my own voice is.
A brand, built end to end
DIDI Tote Bags
A handmade accessories brand — identity, artwork, product, packaging, shop, and photography, all mine.
Elevated totes carrying South Asian–inspired art — made by hand, from materials given a second life.
“Didi means sister. It's the name I've always been called — and, fittingly, what my sister calls me back.”
01 — The brand
The brand takes its name from didi — sister, in my mother tongue. It's what I've always been called, and, fittingly, what my own sister calls me in return. The name carries the idea the whole brand is built on: that the things worth keeping are the ones made and passed between hands. Every bag is made that way — by hand, from materials given a second life, carrying artwork drawn from the traditions I grew up with.
DIDI is a small brand of elevated tote bags featuring South Asian–inspired art and handmade jewelry. I designed and made every part of it — the identity, the artwork, the bags, the jewelry, the packaging, the shop, and the photography.
Everything, by me
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02 — Identity
The system.
Logo, wordmark, palette, and type — built as a system so it holds across a hangtag, a label, and a shopfront photo.
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03 — Animation & motion
The mark in motion.
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04 — The product
Screen-printed, stitched, strung.
Product lineup — each bag a different print, the format held constant so the range reads as one brand.
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05 — Craft & process
Made, not ordered.
Screens pulled by hand, labels stitched in one at a time, jewelry strung at the same table, thank-you cards pressed from paper I made. Documented as it happened.
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Close up — print texture, stitch, bead, and pressed paper.
06 — Video & reels
Shot vertical, shown vertical.
Most of the process was documented as reels. They belong at 9:16, at the size they were made for.
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07 — Photography
Styled and shot myself.
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08 — The shop
Built to sell it.
didi.shop
Shop — the storefront I built, where the identity had to survive a product grid and a checkout.
09 — Instagram
The feed.
Feed — product, process, and print, alternating so the grid stays legible.
In closing
Building a brand alone means every decision is yours and every gap is yours too — there is no one to hand the packaging to, or the photography, or the shipping. It taught me how much of a brand lives in the parts nobody briefs: the weight of the paper, the way a label is sewn, what the box feels like when it arrives. I bring that back to client work, where the same details decide whether a brand feels considered or just designed.
Environmental work is where design stops being a file and becomes an object. I've designed storefront and interior graphics for clients across industrial supply, beauty, healthcare, and bridal retail, and led vehicle graphics for food trucks, commercial fleets, trailers, and personal vehicles. Every project started with a tape measure and ended with vinyl on glass or metal.
Process
Tape measure to vinyl.
The same six stages carry every project on this page, whether the surface is a shopfront window or the curved flank of a food truck.
Four sectors, four visual languages — a bridal boutique and an industrial supplier ask for opposite things on the glass. The process behind them never changed.
I led vehicle graphics end to end — measuring vehicles on site, working directly with clients on the brief, and preflighting artwork so the design survived the jump to a curved, paneled metal surface. A wrap is unforgiving: what looks right flat can break across a wheel arch or a door seam.
Featured project
The 14-vehicle fleet.
Fourteen wraps across different vehicle types, one design system. The challenge wasn't drawing it once — it was holding it consistent across vehicles with different proportions, panel breaks, and surface geometry, so the fleet reads as one brand parked side by side.
Fleet lineup — the system as it reads across the full set.
One system, four body types
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Where the system adapts
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Fourteen vehicles meant fourteen measurement sets, fourteen preflight passes, and one install calendar. I sequenced the artwork so production was never waiting on approvals, tracked revisions per vehicle so nothing was applied from a stale file, and kept sales, client, and installers working from the same schedule. All fourteen delivered on time.
Project range
By vehicle type.
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Team leadership
Running the work, not just doing it.
I managed a small team through this work — delegating projects, carrying my own workload alongside theirs, and keeping every job on schedule. I was the point of contact between sales, client, and production, which meant every change request, measurement correction, and install date came through me and went out documented.
Packaging artwork, production-accurate mockups, and updates that preserve brand consistency — spanning an ongoing body of work and a single named campaign launch.
An ongoing collection of packaging projects for Staedtler's consumer line, including updates to existing packaging designed to hold brand consistency across the range.
Before / After
Before
After
Before
After
The Progression · One Example
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Gallery
Campaign
MLB The Show 24 × PRESTO
PlayStation · MLB · Metrolinx
Role
Packaging Designer (production & print files)
Deliverables
Packaging artwork, dielines, print production
Partners
PlayStation, MLB, Metrolinx
Year
2024
Overview
A limited-run packaging and promotional launch built around the MLB The Show 24 partnership with Metrolinx's PRESTO card. I did the creative and artwork for the card and packaging, and led the print-ready dielines through production.
The Card / Packaging
Packaging — printed card pack; creative and artwork by me.
Dielines
Dielines — production-ready flats I built to spec for die-cutting and print.
Final Product
Final product — the printed, produced pieces as they shipped.
Video
Video — launch film for the campaign.
My role: creative and artwork for the card and packaging, plus print production and dielines.